The very first Transformers cartoon
series. Optimus Prime and the Cybertrons battle Megatron and the
Destrons for the safety of Earth and Seibertron. The Cybertrons'
closest ally is the human named Spike Witwicky.
With their energy reserves dwindling, the Cybertrons set out to find
new reserves in their ship, the Ark, but are followed by the Destrons
who attack the Ark in a meteor shower. They board the Ark and in the
battle which ensues, the Ark is damaged and thrown off course to crash
land on Earth. Several million years later an eruption of a volcano
causes the computer to reactivate and its repair program kicks in,
repairing the closest Transformer to the specifications on Earth
vehicles gathered by a probe. That Transformer happens to be a Destrons
who moves his fellow 'cons into the repair beam. They leave the
Cybertrons behind and prepare to raid the world's resources, but
Starscream unwittingly causes the Cybertrons to be reactivated. Some
Cybertrons track down the Destrons' base, but are discovered and barely
escape. The 'cons attack an oil rig manned by humans Spike and
Sparkplug Witwicky, and when the Cybertrons arrive, they and the humans
are caught up in the destruction of the platform.
2. More Than Meets The Eye Part 2
The Cybertrons escape from the rubble and save the humans. Spike and
Sparkplug return to the Ark with them to help them in their battle. The
Destrons continue to plunder Earth's resources and make Energon cubes,
planning on returning to Seibertron with enough energy to lead the
Destrons to victory. The Cybertrons intervene, but are not able to stop
the 'cons plot. In an attempt to trap the 'cons in the cave they are
mining in, Bumblebee and Sparkplug go in to set an explosive device.
They run into problems and Prime send Roller in to help. The device
goes off, trapping Bumblebee and Sparkplug and injuring Prime through
Roller.
3. More Than Meets The Eye Part 3
Bumblebee and Sparkplug are quickly rescued, but the Destrons are able
to blast their way out. Hound and Prime come up with a plan to trick
the 'cons. The captured Ravage is allowed to escape, having overheard
the location of a rocket base. The Cybertrons await the Destrons attack
at a holographic rocket base generated by Hound. The 'cons arrive, but
Megatron anticipated the plot and the 'cons are actually dummies, with
the real 'cons attacking the real site. The Destrons have built a new
ship to take them back to Seibertron, but they are ultimately stopped
by Mirage who has stowed away on the ship and the ship crashes into the
ocean.
4. Transport to Oblivion
The Destrons, working out of an undersea base created from their
crashed ship, create a "space bridge" back to Seibertron. Bumblebee and
Spike are caught spying and are to be used to test the device which has
already failed to work once. Bubmlebee is reprogramed to lead the
Cybertrons into a trap, but Megatron must call his assault on them off
when the space bridge is reactivated and must be used in only a short
period of time. Spike is saved by Bumblebee, and the energon being
transported is detonated, throwing Megatron into the bridge as it is
activated.
5. Roll For It
Megatron returns from Seibertron. The Destrons try to steal an
antimatter formula which is given to a wheelchair-bound computer whiz
named Chip. Chip ends up becoming one of the Cybertrons' human friends.
6. Divide and Conquer
The Destrons jets badly damage Optimus Prime in an attack on a power
plant. Several Cybertrons must go to Seibertron to obtain a part needed
to repair Optimus. The Destrons attack while the Cybertrons are thus
weakened, but Prime is repaired at the last minute and answers
Megatron's challenge for a one-on-one combat. The 'cons are defeated
and retreat.
7. Fire in the Sky
The Destrons are plotting to drain the Earth's energy through a crystal
at the North Pole. They discover a Transformer, Skyfire, buried in the
ice and revive him. He is initially allied with the Destrons and his
old friend Starscream, but when he sees how Megatron treats his human
prisoners he joins the Cybertrons. The Destrons are defeated, but
Skyfire ends up frozen in the ice once again.
8. S.O.S Dinobots
The Cybertrons discover fossilized dinosaurs in their cave and it leads
them to creating three Dinobots to help them. They are, however
mentally unstable, and Prime orders them deactivated. When all the
Cybertrons are captured by Megatron, Wheeljack goes against PrimeUs
previous orders and reactivates the Dinobots. They save the others and
prove their worth.
9. Fire on the Mountain
The Destrons plan to use an ancient crystal as an energy source for
their new weapon. With the help of an unthawed Skyfire, the Cybertrons
are able to stop the Destrons and restore the crystal to its rightful
place.
10. War of the Dinobots
The three Dinobots get out of the Cybertrons' control and ally
themselves with the Destrons. The Cybertrons design two more Dinobots
to bring the others back into their control.
11-13. The Ultimate Doom Part 1-3
Megatron plots to bring Seibertron into Earth's orbit, and harness the
resulting destructive energy. With the help of a human scientist, he
plans to use hypnotised humans to assist him. Sparkplug is captured as
a guinea pig for the experiment and he himself is the one to press the
button bringing Seibertron into Earth's orbit. The Cybertrons combat
various natural disasters on Earth, and journey to Seibertron to rescue
Sparkplug. While there, Wheeljack develops a countermeasure for the
'hypno-chips' which are making the humans serve the Destrons. On Earth,
Megatron's ship, loaded with energon, is destroyed by the Cybertrons;
the resulting explosion is powerful enough to push Seibertron out of
orbit, although Megatron survives.
14. Countdown to Extinction
Both the Cybertrons and Destrons recover from the aftermath of
Seibertron's proximity to Earth. Megatron returns to lead the Destrons.
Starscream breaks into Dr. Archivil's lab, and connects the exponential
generator there on a timer, which will cause it to explode and destroy
Earth. He then travels to Seibertron, where he will collect the
released energy. Megatron and Prime, warned by Shockwave, team up to
stop the explosion; Starscream returns to find out what went wrong, and
is dragged away by a none-too-pleased Megatron.
15. A Plague of Insecticons
The Cybertrons and Destrons move to investigate the appearance of
several new Transformers, the Insecticons. The first battle is between
Skyfire and the Insecticons. The Destrons form an alliance with them,
and steal oil from a refinery. The Cybertrons intervene, but are
seriously damaged by the lightning bolts shot at them by one of the
Insecticons. They realize that if they transform they are insulated
from the electricity with their rubber tires and defeat the
Insecticons. The Destrons and Insecticons end up turning on one
another.
16. Heavy Metal War
Megatron has built the Constructicons to create a machine capable of
transferring all the Destrons' special powers over to him. He then
challenges Prime to a fight which he must accept by a code of honor.
Megatron defeats Prime, and the Cybertrons must keep their side of the
bargain and abandon Earth. Meanwhile, the Constructicons have broken
into the Ark to deactivate Teletran 1 before it can reveal that
Megatron has cheated. They are confronted by the Dinobots and, even as
Devastator, are defeated by the Cybertrons once they discover the
truth. The Destrons are all driven into a chasm.
17. Autobot Spike
Sparkplug creates Cybertron X out of spare parts. The robot goes crazy
during its first test and is put into storage. Later, Spike gets badly
injured in a firefight with the Destrons. To save his life, the
Cybertrons transfer his mind into Cybertron X so the doctors can
operate on his body. With an unstable mind and Megatron's goading,
Cybertron Spike turns against the Cybertrons, but relents when he
nearly kills Sparkplug.
Spike's body makes it through the operation, and Spike's mind is
returned to it.
18. Changing Gears
Gears, who is normally grouchy, is abducted by the Destrons and
Megatron steals his personality cartridge to use in his latest plot,
making Gears friendly to them. The Cybertrons must stop the Destrons
from using a space needle from penetrating and destroying Earth's sun
and they retrieve Gears' component, making everybody except Gears
happy.
19. City of Steel
New York City is rebuild by Megatron into a steel city. Optimus Prime
is captured and disassembled. The Cybertrons locate his pieces
scattered throughout the city.
20. Attack of the Autobots
Megatron alters the Cybertrons' rechargers to change the Cybertrons to
evil. Jazz and Bumblebee (who did not recharge) and Sparkplug, work to
restore the Cybertrons and prevent Megatron from stealing a solar power
satellite. After restoring the Cybertrons to good, Jazz shatters the
Destrons' escape rocket with a musical sonic boom, and their plot to
return to Seibertron with the satellite is thwarted.
21. Traitor
The Destrons capture an unstable power source (electrocells) and seek
to exploit them, with the Insecticons' help. Mirage's plan to turn the
Insecticons and Destrons against one another backfires when he is
mind-controlled by Bombshell. Under the Insecticon's influence he leads
the Cybertrons into a trap. Ratchet removes Bombshell's cerebro shell
and learns the truth, however. In a final battle with Megatron, the
electrocells are destroyed.
22. The Immobilizer
Wheeljack has created the Immobilizer, a new weapon that can
temporarily stop any Transformer in its tracks. The Destrons manage to
steal it partly due to Carly (first appearance) distracting Ironhide
from his lookout post. During the battle which follows, Ironhide
rescues Carly from the Destrons, but they have made the Immobilizer's
affect permanent and start immobilizing Cybertrons left and right. With
the assistance of Brawn and Jazz, Spike and Carly manage to reverse the
effects of the Immobilizer and save the Cybertrons. The Immobilizer is
then destroyed.
23. The Autobot Run
The Cybertrons participate in a stunt show and race for charity, but
the Destrons employ a device to lock them into their vehicle modes.
Alerted by Hound, the few Cybertrons not present at the charity race
work to free their friends.
24. Atlantis Arise
Atlantis is risen from the ocean by the Destrons and the inhabitants plan to take over the Transformers and Washington, D.C.
25. Day of the Machines
Megatron reprograms Torq III, a supercomputer, to obey him. He uses it
to control oil tankers, and direct them to a platform under his
control. Optimus Prime destroys the computer; the Cybertrons attack the
platform, and escape as it self-destructs.
26. Enter the Nightbird
The Destrons, working out of a desert base, steal an experimental
female ninja robot named Nightbird, and use her to steal the
Cybertrons' computer chip containing information on the world's energy
sources. She succeeds in stealing the chip from the Ark, but is
confronted and trapped by the Cybertrons. The Destrons come to her aid,
but she is ambushed by the jealous Starscream. The Destrons chase after
the fleeing Starscream, leaving Nightbird and the chip with the
Cybertrons.
27. A Prime Problem
The Destrons discover a chasm full of crystals that destroy machinery,
and they create a machine that can duplicate Transformers. The Destrons
duplicate Optimus Prime and confuse the Cybertrons as to who is the
real Prime. The Cybertrons and Destrons fight near the chasm, and the
duplicated Prime destroys a duplicated Starscream to further confuse
the Cybertrons. The Cybertrons are just about ready to follow the fake
Prime into the chasm when he (controlled by Megatron) breaks the
masquerade by not showing any concern for Spike's welfare. The
Cybertrons knock the fake Prime into the chasm, and the fake Prime is
destroyed. The Destrons abandon their desert base in this episode.
28. The Core
Megatron constructs a drill to reach the center of the Earth and tap
the energy there, despite Starscream's warnings that this will destroy
the planet. The Cybertrons, meanwhile, have come up with a way to
control Devastator. In their attack on the drill, however, Megatron
activates a countermeasure. The conflicting signals cause Devastator to
go berzerk; only by cooperating are the Cybertrons and Destrons able to
control him again. Devastator destroys the drill, and the earth is
safe.
29. The Insecticon Syndrome
The Cybertrons and the Insecticons engage in battle in a forest where
the Insecticons are eating the trees. After beating the Cybertrons, the
Insecticons along with the Destrons go to a base containing a power
source which the Insecticons feed on which turns them into big bugs,
also making them very unstable. In the process, they kidnap Soundwave
and turn him into their slave (thanks to one of Bombshell's cerebro
shells) and badly damage Wheeljack and Ironhide, which forces the
Cybertrons to retreat. Soon Megatron and Starscream realize that
Soundwave and all the other Destrons are under Insecticon control.
Bombshell launches two cerebro shells, one hits Starscream and he
becomes controlled, but Megatron crushes the other one before it hits
him. Prime warns Megatron that any blast that hits one of the
Insecticons could destroy them all. The Cybertrons create 3 antidotes
to prevent this from happening. Megatron is forced to work with the
Cybertrons and transforms to fire the antidotes. Bombshell and Kickback
are saved and return to normal size, but Shrapnel explodes before the
antidote put in him by Spike can work. The Destrons are freed from
Insecticon control and Bombshell reassembles Shrapnel. The Insecticons
retreat with the Destrons chasing them.
30. Dinobot Island Part 1
Powerglide and Bumblebee discover a prehistoric island filled with
dinosaurs. The Dinobots destructive fighting tactics end up causing
harm and havoc to the Cybertrons during a demonstration. As a result,
Prime orders the Dinobots to be secluded on an island where they will
train to better control themselves in combat, and to be able to work
better as a group when they fight. The Destrons find out about the
island and want to tap the many natural resources for power. Megatron
eventually learns of this, and then discovers that the island is rich
in energy. The Destrons arrive on the island and proceed to turn the
energy into energon cubes. They confronted by the
Dinobots, and Megatron stampedes some dinosaurs to force the Dinobots
into a tar pit, trapping them.
31. Dinobot Island Part 2
As the Destrons steal energy from the island to fill energon-cubes, it
disrupts the time-space continuity, causing other timewarps to appear
at random accross the world. The Cybertrons have to send mammoths,
cowboys and other historic relics back through the timewarps before
they are trapped in modern day. The Cybertrons eventually figure out
the cause of the timewarps, and send a force to stop the Deceps on
Dinobot Island. They arrive on the island, but are taken out rather
handily. All does not look well until the Dinobots revive and stop the
Deceps. Prime sees they have learned to function better as a group and
allows them to return to the Cybertrons.
32. The Master Builders
Grapple has designed a solar energy-collecting tower, but Prime won't
allow its construction on the grounds that it's too difficult to
defend, and the consequences would be too great should Megatron take it
over. Hoist and Grapple go to sulk in the desert, and the
Constructicons dupe them into believing that they've deserted. They
build the tower, supposedly for the sake of building it, but after it
is finished the Constructicons turn it over to their leader and the
Cybertrons are forced to destroy it.
33. Auto Berserk
Red Alert has always been a little jittery, but he is pushed over the
edge when an explosion jolts his circuitry while he is helping guard a
deadly tank. He thinks Prime is out to replace him, and runs away
scared. Starscream is once again kicked out of the Destrons and strikes
out to take the tank himself. Eventually, Red forms an alliance with
Starscream and the Cybertrons have to retrieve the tank and repair
Red's circuits before he self-destructs, with Inferno in charge of the
rescue of his old friend.
34. Microbots
Megatron has obtained a new super energy component, the "Heart of
Seibertron," from the crashed Destrons ship. It is violently unstable,
and could explode catastrophically at any time. Perceptor, Brawn and
Bumblebee are shrunk to micro size to sneak into Megatron's body (he's
"drunk" at the time) and retrieve the component. The search is
difficult, given Megatron's immune system, and the argument between
Perceptor and Brawn of mind over power, but Perceptor finally earns
Brawn's respect as the trio finds the component and manages to escape
Megatron and shoot the self-destructing component just in time.
35-36. Megatron's Master Plan Part 1-2
Megatron conspires with a human politician and sets up the Cybertrons
so it appears that they are not acting in Earth's best interest. The
Cybertrons are put into a ship and sent back to Seibertron, but
discover Megatron has reset the course to take them into the sun.
Meanwhile, Spike discovers the truth on Earth. The Cybertrons return to
Earth low on energon, but they are still able to defeat the Destrons.
37-38. Desertion of the Dinobots Part 1-2
The Transformers begin to suffer the effects of the decay of a rare
element, Cybertonium, which does not exist on Earth. The Earth-built
Dinobots are not affected, but - disenchanted with always doing the
Cybertron's dirty work - have left for Seibertron. The Destrons get
their supply from the Space Bridge, but the Cybertrons need the
Dinobots to get them their supply. Carly and Spike pursue them to
Seibertron and team up with Swoop who is the only Dinobot to escape
capture. Together the three rescue the others and after a brief history
lesson, the Dinobots are convinced to return to Earth with the
Seibertronium for the Cybertrons.
39. Blaster Blues
Blaster feels unappreciated for his ability to pound out the tunes, but
other tunes are overwhelming earth, as Megatron uses a radio-jamming
device on the moon to disrupt all radio signals. The Cybertrons assist
the radio-less humans anyway they can, while Cosmos and Blaster try to
stop the Destrons. They are captured, but Blaster uses his own music to
jam the Destrons' radio jammer. Meanwhile, Omega Supreme and Astrotrain
duke it out for control of the jamming base.
40. A Destrons Raider in King Arthur's Court
Warpath, Hoist, and Spike are fighting Starscream, Ravage, Rumble, and
Ramjet when the Destrons go in a cave to escape, pursued by the
Cybertrons, and all are transported back to medieval times. The
Destrons hook up with one Lord, while the Cybertrons hook up with
another knight whose daughter Spike is attracted to. Spike gets a full
suit of armor and rides Warpath in a joust against Rumble and Ramjet.
The joust is not spectacular, because the Transformers are low on fuel.
The Destrons kidnap the knight's daughter, and are able to repell the
Cybertrons because their human ally provided them with an energy source
(right before they betrayed him, of course). They also have an
advantage because they have made a primitive gunpowder. The Cybertrons
eventually win, the daughter agrees to marry her kidnapper, and the
Transformers go back to the cave with a wizard who promises to send
them home. The action is not over yet, because the Transformers must
duck a dragon to get to the cave. They find themselves back in the
middle of the major battle they started out in.
41. The Golden Lagoon
Warpath, Smokescreen, Skids, Powerglide, and Beachcomber end up in a
firefight with Megatron and several Destrons. Beachcomber and Thrust
become separated in the conflict and end up in a forested area.
Beachcomber finds a hidden lagoon with a pool of electrum.
Unfortunately, Thrust discovers that if one coats oneself with this
electrum, one becomes invulnerable. The Destrons coat themselves with
the electrum and trash the Cybertrons. Eventually, the Cybertrons
figure out what is going on, find the pool, and coat themselves with
electrum. Megatron wishes to destroy the pond before this canoccur. The
Cybertrons arrive just before the Destrons and bathe in the liquid.
What follows is a standoff in the secret lagoon. Eventually, the
Destrons' coating of electrum wears off and they flee, but before
retreating, Megatron destroys the electrum pool and the resulting
explosion destroys all life in the area. The once beautiful lagoon is
now wasteland and Beachcomber is horrified at the fighting he has
brought to the peaceful forest.
42. The God Gambit
Cosmos discovers an energy source on Titan (a moon of Saturn), but is
pursued and disabled by Astrotrain. Astrotrain persuades Titan's
inhabitants to worship him as a god, and to help him mine the energy
crystals. Omega Supreme, with Perceptor and Jazz aboard, arrives and
eventually drives off the Destrons.
43. Make Tracks
Tracks is stolen by a human and his abilities to talk and transform are
lost. Once reconnected, he reveals who he really is and the two work
together to discover that the Destrons have hired humans to steal a
total of 500 cars which they are converting. The Destrons-controlled
cars are unleashed and the Cybertrons spread out over the city to stop
them. They are highly outnumbered, though, when the cars all turn into
Destrons drones. They are finally stopped by Blaster disrupting their
remote control signals.
44. Child's Play
Through a freak accident with the space bridge, a group of Cybertrons
and Destrons find themselves transported to another world where they
are the size of toys. A child helps the Cybertrons, but the other
aliens believe they are dangerous and want them dissected. They finally
escape using a toy rocket modified by Perceptor.
45. Quest for Survival
Cosmos, Spike, and Bumblebee are bringing robotic insecticide to Earth
to stop the Insecticons when they are caught by robotic plants called
Morphobots. They manage to escape, but carry the plants with them
unwittingly. Cosmos goes down and the Morphobots multiply quickly. The
Destrons discover what is going on and try to claim the insecticide for
themselves. The Cybertrons get through the Morphobots by using
Blaster's music, but the insecticide is destroyed. The Insecticons try
to feed on the Morphobots, but instead are eaten by them (except the
original Shrapnel, Bombshell, and Kickback who escape). The Cybertrons
shoot the Morphobots back into space in a rocket.
46. The Secret of Omega Supreme
Omega Supreme tells his story to Optimus Prime of how he was guardian
of Crystal City on Seibertron. There he was friends with the
Constructicons until Megatron changed them and they destroyed the city.
Now he seeks revenge and has pursued them to Earth.
47. The Gambler
En route to Earth from the planet of giants, the Cybertrons are
captured and de-energized by a gambler and con-man. Smokescreen is
unaffected and teams up with the being to win - via gambling - enough
energon to restore the ship and the Cybertrons. The Destrons
Astrotrain, Dirge, and Ramjet attempt to interfere, but are driven off
with the help of another Cybertron, Defcon.
48. Kremzeek!
Somehow, an energy being is created who is small compared to the
Cybertrons, and runs around yelling Kremzeek! Kremzeek! He goes into
the electrical lines and ends up in Japan. At some point, a Japanese
scientist helps the Cybertrons. An army of little Kremzeeks becomes a
very big Kremzeek but the Cybertrons transmit it into the Destrons base
using the 'cons energy magnet.
49. Sea Change
Seaspray falls for a girl on another planet. She is a resistance
fighter against a robot called Deceptitran. There is a pool that
changes beings into anything they want. The girl and Seaspray change
into merpeople and go to the underwater base of the rebels. In the
process, Rumble is tricked into becoming a tree.
50. Triple Takeover
Blitzwing and Astrotrain are dissatisfied with the Decep ranks and take
off on their own. They dupe Starscream into leading himself and
Megatron into a trap. Blitzwing takes over a stadium and abducts a
football coach, believing him to be a strategic genius. The
Constructicons build a fortress and maze around the stadium, and build
four Cybertrons into a throne after they fall. Meanwhile, Astrotrain
makes an "army" of subway trains and uses them to collect power.
Megatron eventually gets loose, and brings down the rebellion.
51. Prime Target
A stereotypical British hunter wants to get the ultimate prize, the
head of Optimus Prime, mounted over his fireplace. So, he manages to
lay several clever traps for other Cybertrons including Grapple,
Inferno, Beachcomber and Blaster, and takes them hostage in his castle.
He then challenges Prime to come and release them. Prime works his way
past many other complex traps, and naturally frees his comrades and
escapes with his head.
52. Auto-Bop
Megatron is using a dance club to play hypnotic music, which he uses to
force humans to help him construct buildings. Tracks and Blaster
infiltrate the place with the help of Tracks' pal Raul and his buddies.
Raul discovers the best cure: a splash of water. Tracks frees the
humans while Blaster has a one-on-one battle with Soundwave--"all talk,
no shock".
53. The Search for Alpha Trion
Shockwave discovers that "female" Cybertrons have been raiding the
Destrons energeon stockpiles. Megatron sends Starscream and a few other
Destrons to capture their leader, Elita-1. They do so and blackmail
Prime into coming to Seibertron to rescue her. He is captured and is
executed by Starscream. Elita-1 uses her time-freezing ability and
saves Prime, but it nearly costs her her life. Only Alpha Trion can
save her. Meanwhile, Powerglide, Inferno and Ironhide have come looking
for Prime and they join forces with the other females to fight off the
Destrons. It is also implied in this episode that Alpha Trion created
Optimus Prime and Elita-1.
54. The Girl Who Loved Powerglide
A spolied, rich teenage girl gets attacked at a carnival in honor of
her birthday by the Destrons. Powerglide saves her, and she falls for
him. She tries to tag along with him. The Destrons want her because
they believe she has the secret of her father's last invention. The
Destrons capture her and try to suck the info out of her brain, but she
is too much. Powerglide has severely been beaten up. She looks at the
locket that her dad said never to take off, which she also knows
contains the invention's secret, and throws it into some machinery,
saving Powerglide. Powerglide opens his chestplate, and there is an
outline of a glowing heart
55. Hoist Goes Hollywood
Hoist saves some stuntmen in a Hollywood movie and is asked to star
himself. He is quickly joined by Tracks, Warpath, Sunstreaker, and
Powerglide who all want in on the movie business. They unwittingly
stumble upon the Destrons as they try to rescue Dirge and a machine
stolen from Wheeljack's workshop on Seibertron which have crashed at
the studio. The Destrons are stopped and Wheeljack reveals that the
machine never really worked anyway.
56-57. The Key to Vector Sigma Part 1-2
The Destrons seek out Vector Sigma in order to give their new warriors,
the Stunticons, life (so they can have an advantage on the ground). The
Cybertrons pursue on Seibertron. The Destrons get the key to Vector
Sigma, and they manage to succesfully gain access and give the
Stunticons life. The Destrons also accidently discover that the Key has
the power to transmute organic material into machinery and Megatron
plots to make Earth into a second Seibertron. In order to stop them,
the Cybertrons create the Aerialbots, but the cost is Alpha Trion's
life. The Aerialbot leader, Silverbolt, must overcome his fear of
heights in order to succesfully defeat the Stunticons.
58. Aerial Assault
Somewhere in the Middle East, the Destrons and an arms smuggler have
kicked the local prince out of his palace and are using his resources
to steal airplane parts; the planes are disassembled, built into
harmless looking vehicles for transport, and then taken apart to be
used to build an air fortress. The Aerialbots are sent to investigate,
and Sky Dive and Slingshot go undercover. They are partially taken
apart, and befriend a teenager named Hassan who helps them reconstruct
themselves. Slingshot is still without a weapons console as the other
Aerialbots fight the Combaticons and the new air fortress. He and
Hassan make the repairs just in time to form Superion to defeat
Bruticus. Everyone is surprised to find Hassan is the ousted prince.
59. War Dawn
The Cybertrons and Aerialbots travel to Seibertron on Omega Supreme to
stop Megatron's latest plan. The gullible Aerialbots are tricked by the
Destrons and sent back to the beginning of time, but due to the timely
intervention of the Cybertrons, are only transported back by in time a
few million years where they observe how Transformer Orion Pax and his
friends were recreated by Alpha Trion into Optimus Prime and others and
became leaders of the Cybertrons on Seibertron against the forces of
Megatron.
60. Trans-Europe Express
A million dollars will be given to the select charity of a trans-Europe
race, where several Cybertrons participate. The race is actually set up
by the Destrons, who are searching for the weather-controlling Pearl of
Bahoudin and need a metal from the race car of snobbish driver Augie
Canay to contain it. The Stunticons trash most of the Cybertrons during
the race, leaving only Bluestreak, Tracks and Bumblebee to retrieve the
pearl and Augie's car. Augie sacrifices his car to defeat Menasor,
while the others destroy the pearl once it has been released from its
protective shell.
61. Cosmic Rust (aka Rust in Piece)
Destrons are dying of the Cosmic Rust that Megatron picked up on a lost
robot colony. They kidnap Perceptor to diagnose it and come up with a
cure. Perceptor says the cure is element X, which the Cybertrons used
to coat the Statue of Liberty. The Destrons get the element to cure
themselves, and infect Perceptor when he is rescued, the rest of the
Cybertrons. Blaster radios from Cosmos in space that there is no more
element X to be found. The Cybertrons do battle with the Destrons at
the Statue of Liberty so they can scrape off some element X. The
Cybertrons win and go back to the Ark, and use the element to cure
themselves.
62. Starscream's Brigade
Starscream is banished by Megatron to an island where he discovers the
remains of several WWII vehicles. He masterminds a plot in which he
steals five personality components from Seibertron and installs them in
the vehicles, reforming them into his forces, the Combaticons. He then
uses them to take out his revenge on Megatron, who cannot stop the
Combaticons as Bruticus, even with the help of Devastator. The
Stunticons arrive at the last minute and defeat Bruticus as Menasor and
Starscream and the Combaticons are banished to an asteroid.
63. The Revenge of Bruticus
Starscream travels to Seibertron where he continues his plots against
Megatron. Earth is driven into the sun via the space bridge, and the
Protectobots evacuate humans from dangerous situations. Megatron and
Prime team up to stop Bruticus, who is out of control on Seibertron.
Starscream volunteers the information on Bruticus' weak points and he
is seemingly defeated. In reality, Megatron has gained control of the
Combaticons and Prime has been fooled.
64. Masquerade
After several skirmishes with the Stunticons, the Cybertrons finally
manage to capture them as they are trying to steal mysterious
mechanical parts. The Cybertrons place them in special cells so they
can't form Menasor. WheelJack then comes up with a special camoflage
paint to allow the Cybertrons to disguise themselves as the Stunticons,
thereby sneaking close to Megatron without him knowing it. Sideswipe,
Prime, Mirage, Windcharger, and Jazz disguise themselves as Breakdown,
Motormaster, Dragstrip, Wildrider and Deadend to find out what the
spare parts are for. The gambit succeeds, and they find out the parts
are for a super laser, but Breakdown causes his cell to malfunction and
he breaks free. He frees the other Stunticons and they return to
Destrons camp to warn Megatron. When they arrive at camp, Megatron
cannot distinguish between the two groups of Stunticons. As a test, he
commands them to form Menasor, and whoever can't will be destroyed.
Surprisingly, both groups do. Prime has Windcharger use his magnet beam
to hold the Cybertrons together while Mirage creates an illusion of
Menasor. The real Menasor hits the fake one, however, and the fake one
comes apart. The charade discovered, the Cybertrons manage to destroy
the laser barely get away from the Destrons.
65. B.O.T.
Three college students are forced to build something as a science
project, and they end up creating B.O.T. Meanwhile, the Protectobots
end up fighting the Combaticons, who are trying to upgrade themselves
without Megatron's knowledge. They end up destroying all the
Combaticons except Swindle, who escapes. Swindle sells the spare parts
of his comrades for money, but when he tells Megatron what happened,
Megatron gets angry and has a bomb placed in Swindle's head that will
blow up in a set amount of time if Swindle fails to rebuild the
Combaticons. In the meantime, the three students need a computer board
to make their robot work. They think they find what they need when they
pick up Brawl's personality board. After inserting the board into the
robot, the robot goes berserk and rampages through the city. Swindle
rebuilds the Combaticons, but without Brawl's personality board they
can't form Bruticus. Swindle finds B.O.T. and restores Brawl's brain,
and Megatron orders the Destrons to the Ark. Megatron has a new weapon,
that when fired, will obliterate the Ark and the Cybertrons. The
Protectobots are called to the scene, and they merge to form Defensor,
who puts up a shield to buy time. The college kids eventually get their
robot on-line who saves the day by getting close enough to the cannon
and self-destructing.