CHASE
Allegiance: AUTOBOT
Sub-Group: THROTTLEBOT
Function: SCOUT
First Comic Appearance:
TRANSFORMERS #30
"Hunters drive; targets park."
Profile: Chase is usually
ten miles down
the road before his fellow Autobots even have had a chance to shift
into gear. He's impatient and overeager. He doesn't seem to know how to
stand still; the phrase "put it in park" has no meaning for him. As
fast as he drives, he talks even faster. His coarse, simple language is
seemingly at odds with his sleek, sophisticated design. He usually
dominates the conversation in any group, regaling all who will listen
with tales of past exploits and predictions of future conquests. But he
does all this in a most engaging manner. He's extremely popular among
the Autobots.
Abilities: In car mode,
Chase can reach a
cruising speed of 240 mph. He has extremely well developed optical
sensors in his head and his headlights. He can see an object the size
of a tennis ball at two miles and his excellent peripheral vision gives
him approximately a 270 degree viewing range; i.e., he can see
simultaneously in front of him and on both sides. Embedded under his
car mode's roof is an array of small radar dishes that allow him to
detect moving objects as small as a toaster from horizon to horizon. He
also has the ability to lock in on passing orbiting satellites and
bounce radar signals off of them, which allows him some
over-the-horizon radar abilities.
Weaknesses: High speeds
exact a heavy toll
on Chase in car mode, particularly on his drive shaft and transmission.
Sometimes he's too busy talking or running off somewhere to listen to
good advice. Consequently, he gets into trouble that a cooler-headed
individual might avoid.
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